Copyright © 2024 LOOP All Rights Reserved.
This course will prepare you for a career in the Animation field, with a vast understanding of how Animation works in today’s game and film industry. Starting with the bare basics, you’ll be animating characters and making cut scenes for games in no time. Using Maya, this tutorial will cover the 12 basic principles of Animation, how they apply to everyday objects and characters, and how you can utilize them to really bring your character animations to life! In this course, instructor Justin Harrison walks through the process of creating various animations commonly found within a game environment. In this complete Animation in UDK tutorial, we break down everything you need to know about setting up and importing Animations into UDK!
Learn tips and tricks of creating dynamic animation and games design.
- Know about the different branches in animation
- Learn about what goes into making a successful animation
- Understand better about the designing process with this course
- Be able to create your own monsters and creatures at the end of this course
1. Know the 12 basic principle of animations
2. Understand the process of creating animations in a game environment
3. Be able to navigate UDK and create animations
4. Know the various methods of creating cloth elements
5. Learn how to use UDK for cloth properties
12 Principles of Animation - Volume 1
Preview Available
12 Principles of Animation - Volume 2
Preview Available
12 Principles of Animation - Volume 3
The Animation Workflow
Animation in UDK - Volume 1
Animation in UDK - Volume 2
Cloth in UDK