Mobile Game Development with 3D Unity


  • Mobile Game Development with 3D Unity, Singapore elarning online course
  • Mobile Game Development with 3D Unity, Singapore elarning online course
  • Mobile Game Development with 3D Unity, Singapore elarning online course
  • Mobile Game Development with 3D Unity, Singapore elarning online course
  • Mobile Game Development with 3D Unity, Singapore elarning online course
  • Mobile Game Development with 3D Unity, Singapore elarning online course

Course Description

Many people have a perception that to successful mobile game development requires learning complicated and difficult skills and techniques. By learning the process with Unity 3D, these perceptions will be smashed. Not only is Unity 3D easy to get to grips with, it's extremely versatile too; so you can develop and publish games on almost any platform, for almost any device. By the end of this course, you will have created a complex Unity 3D game – having started with nothing but a blank screen – that can be instantly published and played on multiple platforms.

Create Mobile Games for any platform.

- Create a full-fledged iOS game in minimal time
- Master the craft of game development through experimentation with code and game play
- Understand the vast possibilities of a Unity 3D game for mobile
- Learn complex techniques in an easy, instantly usable manner


Course Objectives

1. To create a mobile game using Unity 3D
2. Importing and working with assets
3. Learning level design
4. Create realistic game lighting
5. Understand the use of GUI systems
6. Learn Unity game scripting
7. Add animation and particle effects
8. Create game actions
9. Experiment with game play
10. Create a customizable player (avatar)


Curriculum


Introduction to Mobile Game Development with Unity 3D

Preview Available

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Mobile Game Development with Unity 3D 

Introduction to the Course - What You Will Learn

Download source code

Game Setup

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Importing Models and Textures

Mecanim Animation System

Level Design

Preview Available

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Level Design

Lighting

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Real Time Lighting

Lightmapping

The Graphic User Interface (NuGUI)

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Comparison of GUI Systems

Introduction to NuGUI

Using Multiple Cameras

Enums

Events and Delegates in Practice

Avatar Customization

Avatar Customization (Part 2)

Co-routines

The Graphic User Interface (NGUI)

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Introduction to NGUI

Using Multiple Cameras

Enums

Introduction to Events and Delegates

Events and Delegates in Action

Avatar Customization

Avatar Customization Part 2

Coroutines

Controlling Your Player's Actions

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Dragging

Turning

Jumping

Mecanim Animation and Particle Effects

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Scripting Mecanim Animation

Creating Particle Effects

Publishing Your Finished Game

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Compiling Your Game

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